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Monday, December 17th, 2007

Dwarf????

Some of my old D&D buddies did it, so I tried it too. I can’t say I’m impressed with the result. I’m guessing warrior-types have to have been jocks in high school:

I Am A: Neutral Good Dwarf Sorcerer (6th Level)

Ability Scores:
Strength-15
Dexterity-12
Constitution-14
Intelligence-16
Wisdom-13
Charisma-15

Alignment:
Neutral Good A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment because because it advances mediocrity by limiting the actions of the truly capable.

Race:
Dwarves are known for their skill in warfare, their ability to withstand physical and magical punishment, their hard work, and their capacity for drinking ale. Dwarves are slow to jest and suspicious of strangers, but they are generous to those who earn their trust. They stand just 4 to 4.5 feet tall, but are broad and compactly built, almost as wide as they are tall. Dwarven men value their beards highly.

Class:
Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.

Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)

Detailed Results:

Alignment:
Lawful Good —– XXXXXXXXXXXXXXXXXXX (19)
Neutral Good —- XXXXXXXXXXXXXXXXXXXXXXXX (24)
Chaotic Good —- XXXXXXXXXXXXXXXXXX (18)
Lawful Neutral — XXXXXXXXXXXXX (13)
True Neutral —- XXXXXXXXXXXXXXXXXX (18)
Chaotic Neutral – XXXXXXXXXXXX (12)
Lawful Evil —– XXXXXX (6)
Neutral Evil —- XXXXXXXXXXX (11)
Chaotic Evil —- XXXXX (5)

Law & Chaos:
Law —– XXXXX (5)
Neutral – XXXXXXXXXX (10)
Chaos — XXXX (4)

Good & Evil:
Good —- XXXXXXXXXXXXXX (14)
Neutral – XXXXXXXX (8)
Evil —- X (1)

Race:
Human —- XXXXXXXXXXXXX (13)
Dwarf —- XXXXXXXXXXXXXX (14)
Elf —— XXXX (4)
Gnome —- XXXXXXXXXX (10)
Halfling – XXXXXX (6)
Half-Elf – XXXXXX (6)
Half-Orc – XXXXXX (6)

Class:
Barbarian – (-8)
Bard —— (-4)
Cleric —- (-2)
Druid —– (-4)
Fighter — (0)
Monk —— (-19)
Paladin — (-19)
Ranger —- XX (2)
Rogue —– (-2)
Sorcerer — XXXXXXXX (8)
Wizard —- XXXXXX (6)

Posted by Greg in Posts About Me

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